Boats |
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Overview | Commands | Trawling | Prices OverviewBoats are good for traveling to remote islands that have no public moon gate. Distances on our map aren't as great as they are on the map that OSI uses and the boats seem to move quicker here, so sea travel isn't quite as painful as it used to be. In order to board or depart from your boat, make sure they key is in your backpack (it's OK if the key is on a ring) and simply double click the plank. In order to lock the plank, you must use the key on it. Keep it locked when you aren't using it as anyone can access it from the shore if it is close enough. Getting on and off the boat has proven to be a challenge for many people. The problem is that you have to manoeuver the boat just right so that the shoreline is level with the boat. If the shoreline is too high, you will not be able to get off the boat. The holds on the boat work, so if you wish to keep an extra store of supplies there go ahead, but remember to keep it locked when you aren't alone at sea. If you die on the boat your tiller man can resurrect you. This might not always be the best choice as MOBs can stay on the boat and kill you again and again and again. Know that the open ocean does spawn water elementals, sea serpents, and any sea creatures for that matter. You may be able to out run or out maneuver some mobs. Navigating can be tricky. You cannot use a map and plot courses like on OSI shards. The tiller man cannot read maps (he must've missed that class). He will say "Eh? What's this?". You can use a sextant and your radar and a general overall map that you have. You can also download UOAutomap.
The world is flat! Do not expect to sail up from Bifrost to get to the
Eastfall. You can sail right into the corner of the world and the
coordinates will be 2,2,6 (or something like that) and be out in the
middle of the ocean. You will have to sail all the way around the
continent to get to the other side, so keep that in mind while your
planning your course. Commands
TrawlingYou can now specifically use a boat to try to find evil sea creature things. While you're on your boat out in deep water away from land and relatively motionless (not sailing at full speed, basically) say either 'sail troll' or 'sail trawl'. The tiller man will ask you to pick a fish to use as bait to attract the sea creatures. The better the fish you use (in terms of how much that fish will sell for), the better the creature that'll tend to show up. (Order is: Fish, Beige fish, Purple fish, Gold fish, Odd fish, Peculiar fish, Strange fish, and Eccentric fish). Your fishing skill helps to determine how long it takes for something to show up, but doesn't affect what type of creature shows up. Some of the monsters are kind of nasty, so it won't hurt to take a friend or two. Prices
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