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Adventurer's Guild


Located in Asgard, the Adventure's Guild is a way to generate quick adventure.  To join the guild you need to pay 1000 gold, plus 100 gold for each additional week that you stay in the guild.  To pay your weekly membership fees you simply say "Pay" to the guild master.

To receive a quest from the guild, say "quest" to the guild master.  When you ask for a quest, the guild master will now show you a list of quests that are currently available.  As people do quests, they'll be replaced with new ones.   You can turn down a quest with no penalty. If you accept a quest and fail to complete it, you will lose some guild standing.

To complete a quest, kill the requested NPC type, cut off its head, and return the head to the guild master. You don't have to turn in the heads all at once. Each head you turn in will earn you a portion of the total points. Turning in the last head is generally worth a good proportion of the total points for the quest (a bonus for completion, really.) The guild master does not accept preserved heads to complete a quest. The amount of the bonus is determined by a combination of the difficulty of what you were sent to kill, how many you had to kill, and how long you had to kill them. If you say "Status" to the guild master, he will remind you of the quest that you are on and how long you have left to complete it. You can transfer guild tickets to another player by saying "transfer" to the guild master.

There's another type of quest that the guild gives out as well.  You can be set out to look for a specific item in a dungeon ('Bob's book at the bottom of Shame' for example).  Find and return the item in order to complete the quest.  The guild master will tell you what he wants killed, how long you have, and how many tickets he will give you for that quest.

If you request a new quest while you're still assigned to another one, the guild master will remind you of your old quest and let you give up on it, if you desire.  If you do give up, you'll lose guild standing points.

You can spend your tickets at the guild shop.  Say 'buy' to the guild shop keep and you'll be presented with a list of the unusual/unique items he has for sale.  If you say 'status' to the shop keep he will tell you how many tickets you have. The table below shows you the things that you can buy:


Item
Tickets Required
Greater Heal 1
Tattered Map 100
Frazzled Map 200
Frayed Map 300
Worn Map 400
Ragged Map 500
Metal Laminating Kit 200
Leather Dye Kit 200
Item Repair Kit 1000
Mask Claim Deed 2500
Furniture Dye Tub 5000

You also receive guild standing points for completing quest. You have a guild title that shows up on your paper doll (Currently bugged - it doesn't fit.) As you earn standing points, you will be promoted to higher levels. You can lose guild standing points if you accept a quest and then fail to complete it. The table below will show the levels and titles available.

*The title system has been fixed. If you have any problems, post in the Bugs forum*


Points
Guild Title
0 - 500 Pathfinder
501 - 1000 Senior Pathfinder
1001 - 2000 Master Pathfinder
2001 - 4500 Trailblazer
4501 - 8000 Senior Trailblazer
8001 - 11000 Master Trailblazer
11001 - 15000 Guide
15001 - 20000 Senior Guide
20001 - 25000 Master Guide
25001 - 30000 Pioneer
30001 - 35000 Senior Pioneer
35001 - 40000 Master Pioneer
40001 - 45000 Explorer
45001 - 50000 Senior Explorer
50001 or more Master Explorer

You can quit the guild by saying "resign" to the guild master. If you quit the guild, you lose all of your tickets, your guild standing, and you're unable to rejoin the guild for a week.


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