In combat, clerics and priests could be compared to a tank mage.
They can wear strong armor, and are masters of both the mace and the
spellbook. Furthermore, they are unparalleled in the healing arts.
The primary difference between priests and clerics is the way that they
are role played. The Cleric is a virtue follower,
while the Priest tends to focus more on a divinity.
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Special Skill |
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Primary
Skills |
- Macefighting / Fencing / Swordsmanship
- Wrestling
- Anatomy
- Magic Resistance
- Magery
- Meditation
- Tactics
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Secondary
Skills |
- Parrying
- Leadership
- Alchemy
- Necromancy
- Poisoning
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Maximum Base AR |
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Spells
Available |
- 1st Circle
- Clumsy
- Create Food
- Feeblemind
- Heal
- Nightsight
- Reactive Armor
- Weaken
- 2nd Circle
- Agility
- Cunning
- Cure
- Harm
- Protection
- Strength
- 3rd Circle
- Bless
- Fireball
- Poison
- Teleport
- Wall of Stone
- 4th Circle
- Arch Cure
- Arch Protection
- Curse
- Greater Heal
- Lightning
- Mana Drain
- Recall
- 5th Circle
- Blade Spirits
- Dispel Field
- Magic Reflection
- Mind Blast
- 6th Circle
- Dispel
- Invisibility
- Reveal
- 7th Circle
- Gate Travel
- Polymorph
- 8th Circle
- Resurrection
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